Battle Ox
EARTH 4

Battle Ox

  • ATK:
  • 1700

  • DEF:
  • 1000

  • View:
  • 3654




A monster with tremendous power, it destroys enemies with a swing of its axe.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 8, 2026
50± 8/ 100
Power Score
Intrinsic 52
Deck 49

Battle Ox — Power Evaluation

Final Score: 50 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 49 · Meta: provisional
  • Primary role: Material body / Normal

Why it scores here

Battle Ox is a vanilla Level 4 Earth Beast-Warrior Normal Monster with no effect, so its score comes from being a clean Level 4 Earth body that can be used as material, plus a cheap slot that appears in many archetype decks. Its 1700 ATK earns nothing: it converts into no board, card advantage or interaction on its own. Reliable value depends on the rest of the deck supplying the search, targeting and material routes that the evidence does not show.

Axis scores

Axis Score Evidence
Accessibility 40 Live in hand as a plain deck card with no searcher, but it is in all 48 sampled decks at 1 to 3 copies, so access is ordinary rather than guaranteed (observed).
Combo & Conversion 20 No combo boards are recorded and the card has no effect, so it only adds one 1700-ATK body with help from other cards (verified from frame_type normal; no combo data).
Resource Economy 10 No draw, search, recursion or banish refuel and no card advantage from its text (verified from frame_type normal).
Effect & Interaction 0 No negation, removal or hand-trap effect, so it gives no opponent interaction (verified from frame_type normal).
Material Utility 65 Level 4 Earth Beast-Warrior is a clean generic material that stays useful even though it is vanilla and cannot be blanked (verified from level and attribute; Xyz or Link fit is inferred).
Resilience & Flexibility 35 Has no effect to negate, but any removal or battle ends it and it has no recovery route (inferred from frame_type normal and the absence of text).
Deck-Building Efficiency 70 Plain Normal Monster with no garnet, lock or self-restriction, so it can run 1 to 3 copies cheaply (verified from text and observed copies per deck).

Calculation

Weight profile: Primary role only (Material body / Normal); no secondary blend. Intrinsic ≈ 52, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean Level 4 Earth Beast-Warrior body usable as material
  • Costs no slot restriction: plain Normal Monster with no garnet or lock
  • Present in 48 sampled decks across 18 archetypes at 1 to 3 copies

Weaknesses

  • Vanilla: no search, draw, negation or removal of its own
  • High 1700 ATK does not convert into value
  • Dies to any removal or battle and offers no recovery

Counters / choke points

  • Standard removal and battle that clears a vanilla body

Best use

Level 4 generic material body and Monster Reborn-style target in decks that need a plain body. Decks: Exodia, Greed, Hole, Archfiend. Suggested copies: 2.

Evidence & gaps

  • Verified: Normal Monster frame with no effect text; Level 4, Earth, Beast-Warrior, ATK 1700 / DEF 1000; Legal in TCG, OCG, MasterDuel and DuelLinks, assumed 3 copies
  • Observed: Appears in 48 decks in the evidence pack across 18 archetypes; Exodia is the largest home at 17 decks (35.4%); Copies per deck: average 1.77, max 3
  • Inferred: Clean generic material fit for Level 4 summons (Xyz or Link routes not evidenced); Recovery and resilience are weak because the card has no effect
  • Data gaps: no combos supplied, so combo conversion and material routes are text-only inference no guides supplied no usage statistics (StatisticsCard), so archetype inclusion is inferred from the 48-deck sample only no banlist token, assumed 3 copies (unlimited)











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